Studio

Studio-on-Demand

Our facilities include a fully equipped ‘state of the art’ studio situated in New Delhi. Manned by well-qualified sound engineers round the clock, we ensure quick turn around time and our broadcast quality recordings are heard all over the world.

Our goal is to enable artistes to make superior sounding recordings by using the latest technology in a comfortable, relaxed environment. It is our endeavor to help the artiste realize the sound that he has envisioned.

Music Recording, Mixing and Mastering

Record your music in an environment designed by musicians, for musicians. With great equipment, acoustics, tasteful visual design and professional engineers, Digicell Media Sound labs is a place not just for capturing music, but for creating it. Housed next to the Digicell Media club, the studio has recorded and collaborated with many artists.

Music & Audio Post-Production for advertising

From complex musical briefs, sound design, ADR, voice overs, all the way to the final mix, we make sure the audio for your TV commercial or radio spot is bang-on target. Digicell Media has access to a range of music composers, musicians and voice talent and the experience to create a product that will fit your brief, budget & time-lines. Our producers keep you in the loop through every step of the process to deliver a finished product.

Music & Audio Post-Production for films

Music, dialogues, sound effects & Foley. It’s not just about laying down sounds but creating a sound scape that supports the story and gives an identity to your film. At Digicell Media, audio post production and composition happens in the same facility for a collaborative effort through the entire project.

We also have access to a wide range of seasoned as well as upcoming composers to help you find the right talent.

Game Audio Asset Creation

Every project is treated with a fresh perspective to create a unique product, with FX, background scores, character voices, drones, build ups - we’ll give you every imaginable sound you need for your dynamic game engine. And we thoroughly test our product first-hand by playing the games for hours (it’s all official work, of course).